Get a map, man. Vin: Yeah, it's me. Oracle: We saw the time travel potential in you from the beginning; you have a true gift. Ottsel Leader: Jak, you are the greatest of heroes. I like them to have some hair on their chest. Right now, metal heads are assaulting the Palace. It was Christmas, 2001. I only wish I was getting some back-end points, you know? Spray Gun. From Jak and Daxter the Precursor Legacy . You are showing great promise. Behold! Never! Could we run the universe? Jak: And I suppose you know how we can take him? Nothing, as usual! Haven folk are a bunch of weaklings, you know that! I didn't know you had so much (rawrs). 4. And trust me, it's coming. They're trying to take us out once and for all. This was also the only scene I did with Ashelin, who was a nice break from the other men. This is part of a six-minute animation that I did for the actual boss fight when you're fighting this thing, just after this movie. I was able to take some of the animation that I did from the in-game terraformer sequence, and actually give it a different angle, usually you get to look down on it, during the game, and this was cool to be able to like, look up at it and really see the scope of this thing. Jak, you need to find those hidden cannons and take 'em out. Ashelin Praxis: I'm sorry. We're losing the fight. Torn: I mean, no scouts have ever come back alive to tell us. (When more appear on the horizon.) On-screen: Press to get on the JetBoard. You two up for some rough riding? Looks like fur to me! You need your bottle? Pecker: Onin says there are strange forces at work. We out, Jak. But not one of those. We will deal with that as soon as I have full access to the catacombs. That war amulet is a beacon. Oracle: It is not easy to fail. (After clearing a wave of enemies or upon approaching a new area.). Would you like to try again? Daxter: Hit the decoy to distract the missiles. I wonder if Ashelin needs a new sidekick? Jak and I go way back. It's a very interesting, very complicated scene, there's a lot of characters, there's a lot of stuff going on, here's the return of our Precursor entity from the end of Jak II, for those of you who actually managed to finish Jak II—congratulations. I mean, aside from the trailer, which you know, I-I think I'd want it to be bigger next time. Damas (communicator): Jak, we need you back at Spargus City. We have bigger problems now. (Upon approaching a door or obstacle. Adam Schimpf: This scene was great, I really enjoyed working on this scene, I got a chance to finish up the mission that I just thought was so cool, where you chase around the dinosaurs. The Day Star approaches, and every day it grows brighter! Oracle: Not bad, we are pleased with your effort. 11.Juice Goon. Make way, Orange Lightning coming through! Damas (communicator): You're hitting them, keep shooting! (Shortly after starting.) And if I win... Kleiver: I'd say that yappy rodent of yours is a bit bony, but skinned and buttered, he'd make a nice treat. Jak, alongside Daxter, appears as a playable character in the PlayStation 3 and Vita title, PlayStation All-Stars Battle Royale. You don't think we can do it? Source: Google. The Precursors used them to build the world countless eons ago. Torn (communicator): Drive towards the Naughty Ottsel, we'll use the bar sign as the last decoy! Complete arena training course (gameplay), Travel through catacomb subrails (gameplay), Defeat Veger's Precursor robot (gameplay), Talk to Torn in Naughty Ottsel (gameplay), Reach Metal Head area via sewer (gameplay), Activate Astro-Viewer in Haven Forest (gameplay). Again we are impressed with your ingenuity. I'm the real thing, you know? It'll be up to you to beat the system and get out, or get eco-zapped for good! Oracle: You must learn to stop the clock more wisely. Torn (communicator): One more eco charge to find! Beat the total, and you win. Don't worry. We can get inside now, and we need our best people on the raid. So she has kind of this whisper, almost dead. Torn: Good work, you haven't lost it. One of the hard parts to set up for the staging was this giant room has a pedestal that Jak is on, that he's trapped on, and then there's a big giant space in between him and Veger, so, staging the camera from back and forth if you ever needed to see both people in the same shot, there was really a real long distance in between, so I tried to do what I could to trick the camera, or also just use really long lenses. Oracle: Not worthy of you; this failure must be erased. It was the largest in scale creature we've ever done in the Jak and Daxter world. We are the most powerful beings in the universe. Take the vehicle and find as many items as you can before the storms come again. We've got to take him out! (Upon failing the mission.) It was a hot set when we were, you know, getting into our characters. Otherwise, the developer's role (such as "Animator", "Programmer", "Writer", etc.) I give you a new light power, one which will help you reach new places; places only in your dreams. Stop any KG or metal head units from reaching this place. If ever you need us, use it to call, and we will be there. Oh well, you know, it's-it's funny, it's a funny thing because there's a lot of pressure on the mic. I am outraged beyond words. Damas: Then it will be as if we never found you. Kleiver: This challenge adds up all the distances you can get in as many jumps as you can do in the time limit. Daxter: Don't thank me! Sig: Shoot 'em all! Pecker: Onin says it is a great day for the universe. Jason Martinsen: This is one of the first scenes I animated, it's your introduction to the Wastelanders, the king, Damas, and Kleiver. Precursor: Greetings, great warrior. Take hope. Jak: You're through, Errol! This is as we feared. Il s'inscrit dans la lignée de la série Jak and Daxter mais celui-ci n'est plus développé que partiellement par Naughty Dog car cette tâche a été confiée à High Impact Games. Daniel Arey: So this is another scene that was animated by Greg Griffith, this is after you've gone through the volcano and gotten to this deep part of it, and discover this monk that's been mummified by the dark eco. We have reports that the Metal Heads are using it to create terrible dark eco weapons to infect the city. Get to the end before time runs out, and remember to hit the freeze tokens as wisely as you can. January 1999 - Development begins on Naughty Dog's "Project Y" January 2000 - Following the release of Crash Team Racing, Naughty Dog focuses all their attention on the new title; May 14, 2001 - The new game is officially announced to be called Jak and Daxter: The Precursor Legacy, following a teaser trailer a few days prior (After mounting the leaper.) On-screen: You received the Beam Generator. When I first started working on this the stage was not really done at all, they were, you know, in the process of working on that. will be used. Jak 3 script comprises the full verbal transcript of Jak 3.. Notes. Posted by 1 year ago. (After returning to the Spargus garage.) All you got to do is make enough jumps so that they add up to the total air time record, and I'll throw you a bone. We're the ones on cereal boxes for God's sake. (Upon failing the mission.) Find another decoy. Huh! 13.Hound. So here we go, watching these people sort of wrap up their little story here. What did you say? And hopefully we'll pay that off in the end. Ooh, I never get any sleep these days (chuckles). Oh, the fun we'll have. Mar wrote that there was some ancient ruins to the west that were activated by five special artifacts and revealed wondrous truths. Beat this ring challenge for a reward. Did I like doing the game? That is gift enough. Eric Baldwin: All right so this was my first scene I got to use Kleiver. added by saranadhim. (Upon completing the mission.) They also wanted me to change my name to Wolf Fury, and lose ten pounds. We monks are sworn to discover and protect the secrets of the Precursors. Jak: Thanks. Games are for wimps! Just think what I could do! Jak and Daxter The Precursor Legacy, First of all Timestamps listed below. Jak's about to leave and do his thing. Go back and do it again. Daxter: Listen glow boy, we've been doing all your dirty work while you slept in the stars, so stuff it! If I were you, I'd go back to the desert. (After destroying all the blast bots.) Pecker: Yes, right. A little pink house, with a white picket fence. Seem: It is none of your concern, animal. Veger: Your protest was overruled! Trouble is, metal heads have been spotted here en masse. Oracle: You have amazed us again, and we are rarely so. Seriously, I hope Baron Praxis comes back from the dead so I can kick some more butt in the sequel (laughs). Jak: Yeah, he was a good guy. are kept. (Upon activating the judge.) Oracle: Another once-sacred spot in the desert, reach it and we will see if you are as great as they say. Ottsel Veger: (sighs) This is going to be a long trip. But, this is where we get into the meat of the scene, and they get to go on the gun course. Promise me you'll find my son, Mar. Jinx: Hey, Jak-y boy. Daxter grabs his face at this point and that was an incredible pain to do, so I hope you all appreciate that. Ottsel Leader: Come then Mar, no time like the present. Kleiver: Damas has a job for us, but I'm no babysitter, so stay out of my way! 'Cause we got plenty to go around. My guess is it's connected to those dark satellites we've seen. Jak: Listen, Vin, I'm happy you're, whatever you are, but right now, I need to get into the war factory but the doors are sealed. If you use my font commercially, you can donate first. Well I want to direct the next game, you know, I've been working on my command voice. The remasters were developed by Mass Media Games, with grounds on the originals by Naughty Dog, and published by Sony Computer Entertainment. His mother was never mentioned in any of the games, making him one of a few characters to have a father with no apparent mother. Daxter: Yeah: we do all the work, you get all the credit! ), (Sometimes if Kleiver overtakes you or another racer from second to first place.). Nope! Since he also references putting Daxter on the barbecue and having him for a snack, that was not a friendly thing to do. Who gave you this?! I just finished this new gun. [note 1]Some time after his birth, Jak's father was betrayed by Baron Praxis and Veger. Soldier: Hah, you're just in time for the party. Sig: Open up on 'em! This city is too dangerous. We'll take them with us! It's good to be the king, no? Torn: I want to know who's behind it all. Jak, your friends need you. Will you two take it outside? Then come back, and I'll scratch you behind your ears. We're trying to find out who it is. Little known fact if you get the secret orbs you can turn off Kleiver's cloth and you get to see his hairy legs and his skid marks. Try a spin kick! Daxter: I erased everything, the system's defenses are down! I sure miss good old Vin. Jak: Then you can call me by my first name, by what my father called me... Mar. Make me proud! On-screen: You received the Beam Reflexor. So I thought it'd be fun if Dax just kind of came flying in and grabbed Tess. I use conditioner too. They already lost the war before it started. On-screen: You received the Wave Concussor, On-screen: Press twice to select the Wave Concussor, On-screen: Hold to charge and then release to fire bigger blast. You're saving the good moves for later, right? Hey, you know I got a serious mortgage in Beverly Hills. And from me, a welcoming gift. Eric Baldwin: So we've just entered the intro to the mine boss fight. Jak, sweetie, call me. I'm with him. (Upon failing the mission.) I used to be the tall poppy on that baby! Sig, your time in Haven City has poisoned you! As you can see, Daxter's really funny, he's like my secret weapon. Ride me leaper lizard here and catch a few of those little buggers that have been raiding me store rooms. Kleiver's the name. You can hover in one of two zones: low and high. Jak and Daxter are talking about how they're going to get across and get to where the Precursor monks have already been. Daxter: We did it! I can't believe you found me, let's move! This is my liste featuring my 15 Least favourite (guy) costumes in Jak and Daxter.. 15.Yellow Sage's Primary Outfit. Jak, we've got word of a shipment of eco being delivered somewhere in the KG city section. Jak: Errol got away, but we shut down his robot factory. Jak: It's headed for the city! Buenas, estoy buscando la fuente del menú de Jak and Daxter. Scanners show a few new artifact sightings. But if you need me, and I know you will, you know where to find me. Jak and Daxter : The Lost Frontier. Something about this doesn't seem right. Readjust the matter-formers! It seems someone is still experimenting with dark eco. You did, very well, Jak. Now make it so! Daxter: Nah. Take the prize and enjoy. I suppose mercy is in order, and it is granted, you will not be cast out. Ashelin Praxis: Count Veger, I hereby dissolve the city council and strip you of your title, command, and all privileges. Fresh storms churn the sand and reveal items that have been buried for centuries. You will soon meet the seed of our downfall. Source: Google. Some of the sets are even more high res than that, they're actually not even level sets they're actually really detailed high res sets. Keira (communicator): I've been doing some research into the forest pillars; it seems they've been here for longer than any other known ruins, except for maybe the catacombs. (As a blast bot begins to deploy bombs in "Destroy incoming blast bots".) And, we go onto the next scene... Daniel Arey: This scene is leading Jak out into sort of an adventure to go catch some lizards. We're having serious trouble with marauders lately. We are concerned you lack the burning desire a hero must have. Try switching hover zones. Try again. With Max Casella, Anna Garduno, Warren Burton, Jason Harris. Well you know sometimes I just get a little angry. Put her there, partner. Now let's see how you rate against the living! Damas: Anyone can make a few measly jumps. Damas (communicator): You're taking hits! (Upon being hit.) And then we get to go into a little of the softer side again, with Damas and his furthering relationship with Jak, so, this was just overall a fun scene to do. (Upon entering the Industrial Section.) Jak: Sure. A Subreddit for Identifying Fonts: show us a sample and we'll try to find the font. Let's do it, partner! Here's your well-earned prize. You know those nasty blast bots you seen around? Come back to the Naughty Ottsel and let's talk about how were gonna get our butts out of this mess. And her outfits, they were like, really awesome. And I'm sure we're on the shortlist to head up the mission, huh? (Upon completing the mission.) Jak: Forget about it. I'm happy for you, but not for long. Daxter: Keep yappin' jelly boy, we'll see who–... Kleiver: Bite your bum, rat face, or I'll pound you! Listen, I've got to see you immediately. (chuckles), Errol: Metal Head commander, report! Kleiver (communicator): Not bad blokes, maybe me food stores will last a little longer now. Usually. 1.15 Functional Mod. Oracle: Once again you stand before me, brave one, and once again, your heroism shall be rewarded. (Upon completing the mission.) Daxter: May I remind you, that this team of Daxter, Jak and Daxter, have taken on just about every scary thing this world can throw at us for three, count them, three adventures! I'll get on the horn to HQ and give 'em the good news! And I picked me up some of this, it-it just fights the sheen. (Upon completing the mission.) For real?" But I said "No way. They're looking for something, and I have no idea–... Damas: Looks like we've found some live ones. bebailey9 yep, also so cute. Damas (communicator): Shoot the incoming missiles Jak! Oh I loved it. Please, Jak, you're such a wimp. I faked it a bit and just showed him pop out at the end. Use this light power to help in your quest. Hey! Répondre. I saw an eco crystal in this place and it's yours if you want it. Voice Talent. And that pain fuels his angst and motivation for destruction. Damas: Attention all people of Spargus: A large storm is heading our way! Josh Scherr: This scene wasn't originally supposed to be in the game, but focus testers actually, when they first went into this room, were not clear as to where they were supposed to go, so we added this little camera move showing you where you're supposed to go. I'd say good luck, but then luck won't help you. I feel better! Seem: You may carry the color of our creators, animal, but we have plans to save ourselves. Pecker: Onin says she sees your fate turning black with uncertainty. This will be the first text immediately after the cutscene, however.) Jak: Let's just get moving. Kleiver: If you want to prove your driving skills, let's see you take on the wheel challenge again. Like yours! Heh, just kidding. Daxter: Oh yeah! Yes, I'd like to place a complaint. Damas: Ah, then he is dangerous, and that could be useful. On-screen: You received the Quantum Reflector. (Upon picking up the second to last artifact.) I knew I could count on you. You blokes stick with me, and I'll take care of you. I'm pure metal! Jak, it's time for Orange Lightning to take over. Go get 'em, heroes. We will start the cleansing of the world with your demise! This scene took forever, we really shot a lot of our special effects load early on this one. (Upon completing the mission.) And for this scene it was really, I guess a tender, touching moment of some sort, so I tried to, you know, play the balance very lightly between being aggressive and being very subtle. Damas: Nice wheel work. Sig: Find the last metal-pede! Our minds think alike. In other words, we got some serious metal head hunting to do. (Sometimes upon reaching the the thirty second mark.) (Throughout the second half of the mission.). Let's see if you have what it takes in the air time vehicle challenge. Mechanized death bots have taken the Industrial Section, and the surviving Metal Heads have expanded their hold on the west side. Ottsel Surfer: But dude, there are like way more challenges in the future. The one, the only, the greatest highness of all highnesses, the magnificent, eminently–... Pecker: Sorry, I got a bit carried away. Download, view, test-drive, bookmark free fonts. There's an old adage in Hollywood that if you have a boring scene, have somebody run in with a gun; well, in my case it's Daxter, I always have him run in. Veger: These creatures are the great Precursors?! I suggest you try that one out again. 13.Gol and Maia's Precursor Robot. Drink lots of water, if you can find it. Jak: Sorry. Well I'm really looking in to do some, uh, some dramatic work, to really show my sensitive side. I think Torn is actually one of the hardest characters to animate; the way he comes across is very cool, calm, and collected, but occasionally he'll let out a little aggression or some anger of some sort. And so this is how we end our tale, after five years of storytelling and gameplay, we have kind of wrapped up this whole experience in the universe. From Jak X. Oracle: Almost, hero. Veger: You idiots! Download, view, test-drive, bookmark free fonts. Vin: Because if you have half a brain cycle, you'd know that those access codes are guarded by the central system. Finally Daxter gets his payoff here, he's been talking about pants for two games, he finally gets his pants, thank goodness. It is possible I may have misjudged you two. Daxter: Oh, of course. On-screen: Use turbo to break obstacles, (When artillery harbingers appear on either the left or right.). Vin: Oh, sure, yeah, hah, it's your death. Kion Phillips: This is one of the toughest scenes I've probably had to do, it just had a lot of elements to do with it. You checksum? Kleiver: Not too shabby. Fish in a barrel. Damas: You, too, must make a life, Jak. (chuckles). Precursor: Even now, it may be too late. Oracle: This spot was a place of reflection by the great warrior Mar; reach it in time and the prize is yours. Do you understand? Then I lost you to the Underground. (After collecting the Holo Cube.) Daxter: Ah, Samos. Jak would never–... Jak: What? You sure kicked sand in his face! Go, and make war your own! My boy, it's good to see you again! Pecker: There you are! We will send you there from here. Torn (communicator): You did it Jak, you stopped the assault! Jak: It just seemed for a moment, it-it looked like– Nah, it couldn't have been. He says my wisdom will serve him well. Oracle: Not worthy of the hero we hope you are. (After manning the gun turret.) Come on! Tess: Daxter! Jak is a fictional character and primary protagonist of the Jak and Daxter series, and the titular playable character in all games in the series except the spin-off game Daxter.He was created by Naughty Dog Inc, and made cross-over appearances in PlayStation Move Heroes and PlayStation All-Stars Battle Royale, serving as one of three protagonists in the game former. Édité le 01/05/2020 à 16:29 par ErikCorbs. Press question mark to learn the rest of the keyboard shortcuts. JakandDaxterFan I'm willing to bet money on it that Jak did that to Daxter to shut him up!!! (Upon failing the mission.) So, I was actually using the old Jak model, the model from Jak II, and when we changed the character design we actually changed some of his proportions a little bit, so I ended up having to come back to this scene later and re-animate Jak's chest and some of Daxter's positions on his body armor, because everything shifted around slightly. Thank the Precursors! Minor verbal mistakes, stuttering, interjections such as "uh" and "um", etc. Jak and Daxter Menu Font? Oracle: This is a sad day, but then days matter very little. He doesn't understand what he's up against. Not gonna happen! Just offering Jak and the little one here some healthy advice. Note that this dialogue will be skipped if the time on the clock is thirty seconds or lower, in which case they will repeat dialogue from the next or second next section, depending on how much time is left. Real skin. (Upon completing the mission.) I'm gonna go see what I can scrounge up. Jak: Kleiver, I need to find some very special Precursor artifacts, but I'm running out of time. Rule of the arena. Damas: Well, you've come back from the dead have you? added by saranadhim. Pecker (communicator): To make higher jumps you need to jump in the air! The Wastelanders, as you know, are, basically they live out in this desert, the Wasteland city named Spargus, and it's out in the middle of this giant, giant desert, and these guys are pretty tough hombres, and they use this arena kind of as a proving ground for themselves to see who the strongest are; the survival of the fittest idea's basically what their whole creed is. Welcome to the Arena of Death, where we get to watch other people wet themselves in fear! Oh, and he never knew—how delightful. (coughs) A nap would be nice. I'm gonna kill Damas for sending us in here! It's called the sun! (While deviating from the path to the Port.) Jason Martinsen: This scene ran into a slight problem that we have a lot where there's important information going on that the player must learn about, and there's other humorous antics going on in the background, and we have to balance the sound out, which sometimes can be disappointing to the animator, but it needs to be done for the gameplay. Face down your fears, defeat those who oppose you, and we will see if your skills are of use to us. There's sure to be a counterattack when they see what you're up to, so watch out. We will destroy the living, and make a new order! He's my secret weapon. Josh Scherr: So, this scene was actually a lot of fun to animate, especially with all these dynamic camera moves and the Naughty Ottsel blowing up. Daxter: What? The power room door is now open, Jak. (Upon failing the mission.) Thanks for the pep talk. Pecker (communicator): You guys keep the surprises coming! And Jak's just kind of ignoring him and that paints a still moment. Ow! Wait, not you! Farewell Jak! But I also get to have Daxter act cute, so, maybe that balances out the scene with all the tough talk. Personally, I think you're crazy to go down there. I got two words for you: tooth brush. Care to try again? The Metal Heads and KG robots are advancing toward them, and we can't hold out forever. Kleiver: Now that's wheelin' and dealin', here's a little something for your effort. (Upon failing the mission.) Torn (communicator): You took one out, now get the rest! She was really a challenging character to animate, because unlike all the other characters in our game, she's very subtle in her motions for the most part, especially with the voice. Daxter: Kick the bombs right at him, Jak. I lost the weight by cutting off some of my tail. Of course, Daxter wants the attention, so. Once it's armed and ready to rock, drive that puppy right into the barrier. I see such promise in you. Just lug around this monster gun, which is scaled down about seventy percent the size it really is in the game for Jak, otherwise it's absurdly huge, which is only funny when Daxter holds it. On-screen: Hold then release for a super high jump. What we do is we simply place a little node in the scene to say "Here, put a dust cloud here" or "Put a flaming ball of fire here", and they all take care of that much later on. Yeah, this scene, when Dan Arey, our creative director, first told me that the Precursors were going to be a bunch of ottsels like Daxter, I said "Ooh, ooh, ooh, you gotta let me animate the scene where they're revealed." I mean who do these guys think I am, some superhero? Ottsel Leader: You idiots! All right! Torn (communicator): Didn't lay a glove on it, try again! Sig: Yeah, baby! (If Kleiver wins first place.) (Upon completing the mission.) You were the son of the great warrior Damas. Oracle: Wonderful work warrior. January 1999 - Development begins on Naughty Dog's "Project Y" January 2000 - Following the release of Crash Team Racing, Naughty Dog focuses all their attention on the new title; May 14, 2001 - The new game is officially announced to be called Jak and Daxter: The Precursor Legacy, following a teaser trailer a few days prior Onin says, it will be very dangerous indeed. Do whatever it takes to bring them back! (Upon completing the mission.) However, some dialogue is triggered only once upon introduction, despite technically being able to be triggered elsewhere if the introduction happened there. (Upon approaching the second, slightly higher ledge.). I'm a Precursor! (grunts). JonathanManutd26's Jak and Daxter: The Precursor Legacy Trophies The cool quiet guy, that just sits there and when-when your back's up against the wall, you know, he ain't gonna go dancing with you, but, he'll-he'll cover your back. Pecker (communicator): You must roll sometimes. Oracle: Heroes save as much as they destroy. Samos Hagai (communicator): Great work, Jak! I suppose you don't think we're good enough, huh? I really, totally love the writer on this project. Oracle: You are a true hero, Jak, one for all ages. The voice actor work went really over the top in this scene, so I was able to just push all of his actions as far as I could. From that point on Jak and Daxter were on equal footing (from a dialogue perspective at least). A lot of fun, I really enjoyed all the scenes with Pecker. Ashelin Praxis: We need you to break through and link up with us before it's too late. And here's Daxter going off on his little fantasy of being surrounded by women. Pair just like the sound of your work wave of enemies or Upon approaching the second or third phase )... Head beasts ''. ) jump to the west side warrior, several. Last area in the sun a little present onomatopoeias, etc. ) we 'd hang out, but exposure. 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